| AC |
5 [14] |
| Hit Dice |
6** (27 hp) |
| Attacks |
1 x fist (1d6) or magic |
| THAC0 |
14 [+5] |
| Movement |
90’ (30') |
| Saves |
D10 W11 P12 B13 S14 |
| Morale |
10 |
| Alignment |
Chaotic |
| Size |
9-11ft tall |
| XP |
725 |
| # Appearing |
1d6 (2d6) |
| Treasure Table |
C + 1000gp |
|
|
| Abilities |
|
| Shaman magic |
Cleric Spells 1st level: 2, 2nd level: 2, 3rd level: 1, 4th level: 1 |
| Crazy Bone |
Non-Night-Axe are confused. Night Axe are enraged. |
| Lazy Bone |
Objects worn or held by target become heavier and heavier until target must stop to rest |
| Wish Bone |
Target is able to change fate in a minor way |
| Flesh and Bone |
Temporary bone spikes grow on the target’s knuckles, elbows, knees, or forehead. These spikes have a tendency to splinter and break off when forcefully thrust into flesh. |
| Busy Bone |
The target moves at double speed and makes double the normal number of attacks per round. |