| AC |
-2 [21] |
| Hit Dice |
20*** (90 hp) |
| Attacks |
1 x fists (3d10), magic |
| THAC0 |
6 [+13] |
| Movement |
120’ (40)’ 360’ (120’) flying |
| Saves |
D2 W2 P2 B2 S2 |
| Morale |
11 |
| Alignment |
Chaotic |
| Size |
12ft tall |
| XP |
5,450 |
| # Appearing |
1 |
| Treasure Table |
H |
|
|
| Abilities |
|
| Mundane damage immunity |
Can only be harmed by magical attacks. |
| Invisibility |
OSE PT, pg. 182 |
| Illusion |
Visual and audial. No concentration required. Remains until touched or dispelled. |
| Create wall of fire |
OSE PT, pg. 190 |
| Create food and drink |
For 12 humans and mounts for one day. |
| Conjure metallic objects |
Up to 1,000 coins weight. Temporary: hardness determines duration (gold: 1 day; iron: 1 round). |
| Conjure soft goods / wooden objects |
Up to 1,000 coins weight. Permanent. |
| Regeneration |
A damaged greater efreeti gains 2hp at the start of each round, as long as it is alive. |
| Magic Powers |
May use one power each round, without limit. |
| Pillar of flame |
Transform into a column of fire for as long as desired. Flammable items within 15’ are ignited. Attacks do additional 2d8 damage (3d10 + 2d8 total). |
| Wishes |
At most once per day, may grant another’s wish. (See Wishes, p149.) |
| Gauntlet of Zumakalis |
Wielder of gauntlet can cast Telekinesis (OSE PT, pg. 194) at will. |
| Max Load |
Up to 20,000 coins (flying). |