| Singing Golem | |
|---|---|
| AC | 2 [17] |
| Hit Dice | 4 (18 h4) |
| Attacks | 2 x blow (1d8) |
| THAC0 | 16 [+3] |
| Movement | 30’ (10') |
| Saves | D10 W11 P12 B13 S14 |
| Morale | 11 |
| Alignment | Neutral |
| Size | 4-7ft tall |
| XP | 75 |
| # Appearing | 1d4 (1d4) |
| Treasure Table | None |
| Abilities | |
| Immunity | Unaffected by sleep spells. |
| Absorb Metals | Hits with non-magical, metal weapons cause damage, but the weapon may become stuck in the statue (save versus spells). Stuck weapons can be removed if the statue is killed. |