John Doe Thomas Cook Blog

I'm an Android Developer by day, but enjoy dabbling with other stacks. I also enjoy playing TTRPG games solo and writing up my adventures for other people to read about.

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Vyderac Swarmer
AC 7 [12]
Hit Dice 2** (9 hp)
Attacks 1 x swarm (2 hp)
THAC0 18 [+1]
Movement 60’ (20')
Saves D14 W15 P16 B17 S18
Morale 11
Alignment Neutral
Size 6in diameter
XP 30
# Appearing 1 (1d3)
Treasure Table None
Abilities
Leap Can leap up to 10’ and attack.
Acid Bite The acid eats through normal armour immediately and inflicts 1d6 damage per round. (Magic armour is not dissolved.)
Swarm Treat this stat block not as a single insect, but as a swarm of insects.
Swarm attack Automatically damages characters within swarm area: 2hp if wearing armour, 4hp without.
Immunity Only harmed by fire, extreme cold, sleep spells (affect the whole swarm), smoke (drives off), or other attacks as the referee wishes.
Warding off Characters inside the swarm who defend themselves by brandishing a weapon (or similar) suffer half damage from the swarm. A brandished torch damages the swarm.
Escaping On exiting the swarm, characters continue to suffer half damage until 3 rounds are spent swatting the attached insects.
Diving into water Suffer damage for one round, then attached insects drown.